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Back to the ArchivesLarge Aberration · CR 10
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Back to the ArchivesLarge Aberration · CR 10

SRD 5.2 · 5e (2024)

Aboleth

DownloadsStatblock
Idle
Aboleth top-down token
  • Casting
  • Combat
  • Downed

Free downloads

Aboleth tokens & art

Free for use at your own table: one top-down token per pose, made in AutoToken's top-down workshop, and the painting from the top of this page.

  • Aboleth top-down token, idle poseIdleDownload
  • Aboleth top-down token, casting poseCastingDownload
  • Aboleth top-down token, combat poseCombatDownload
  • Aboleth top-down token, downed poseDownedDownload
Aboleth, painted for the Archives
Painting2560 × 1440Download

SRD 5.2 · 5e (2024)

Aboleth statblock

SRD 5.2 Creature

Aboleth

Challenge Rating
10
5,900 XP
Proficiency Bonus
+4
Printed in 2024 format
Initiative
+7
Override
Large Aberration
AC 17Initiative +7 (17)
HP 150 (20d10 + 40)
Speed 10 ft., Swim 40 ft.
Mod
Save
STR
21
+5
+5
DEX
9
-1
+3
CON
15
+2
+6
Mod
Save
INT
18
+4
+8
WIS
15
+2
+6
CHA
18
+4
+4
Saving Throws
DEX +3, CON +6, INT +8, WIS +6
Skills
History +12, Perception +10
Senses
Darkvision 120 ft.; Passive Perception 20
Languages
Deep Speech; telepathy 120 ft.
CR
10 (5,900 XP; PB +4)
Passive Features
Traits
Trait
Amphibious.
The aboleth can breathe air and water.
Eldritch Restoration.
If destroyed, the aboleth gains a new body in 5d10 days, reviving with all its Hit Points in the Far Realm or another location chosen by the DM.
Legendary Resistance (3/Day, or 4/Day in Lair).
If the aboleth fails a saving throw, it can choose to succeed instead.
Mucus Cloud.
While underwater, the aboleth is surrounded by mucus. Constitution Saving Throw: DC 14, each creature in a 5-foot Emanation originating from the aboleth at the end of the aboleth's turn. Failure: The target is cursed. Until the curse ends, the target's skin becomes slimy, the target can breathe air and water, and it can't regain Hit Points unless it is underwater. While the cursed creature is outside a body of water, the creature takes 6 (1d12) Acid damage at the end of every 10 minutes unless moisture is applied to its skin before those minutes have passed.
Probing Telepathy.
If a creature the aboleth can see communicates telepathically with the aboleth, the aboleth learns the creature's greatest desires.
Actions
Action
Multiattack.
The aboleth makes two Tentacle attacks and uses either Consume Memories or Dominate Mind if available.
Tentacle.
Melee Attack Roll: +9, reach 15 ft. 12 (2d6 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of four tentacles.
Consume Memories.
Intelligence Saving Throw: DC 16, one creature within 30 feet that is Charmed or Grappled by the aboleth. Failure: 10 (3d6) Psychic damage. Success: Half damage. Failure or Success: The aboleth gains the target's memories if the target is a Humanoid and is reduced to 0 Hit Points by this action.
Dominate Mind (2/Day).
Wisdom Saving Throw: DC 16, one creature the aboleth can see within 30 feet. Failure: The target has the Charmed condition until the aboleth dies or is on a different plane of existence from the target. While Charmed, the target acts as an ally to the aboleth and is under its control while within 60 feet of it. In addition, the aboleth and the target can communicate telepathically with each other over any distance. The target repeats the save whenever it takes damage as well as after every 24 hours it spends at least 1 mile away from the aboleth, ending the effect on itself on a success.
Elite Features
Legendary Actions
Legendary
Legendary Action Uses: 3 (4 in Lair). Immediately after another creature's turn, the aboleth can expend a use to take one of the following actions. The aboleth regains all expended uses at the start of each of its turns.
Lash.
The aboleth makes one Tentacle attack.
Psychic Drain.
If the aboleth has at least one creature Charmed or Grappled, it uses Consume Memories and regains 5 (1d10) Hit Points.

Make it yours

Recolor it, re-pose it, send it to Foundry

Save the Aboleth to a Vault slot with its statblock and all four tokens, then open it in the top-down editor. No generation needed. The Vault needs an account; a free one has five slots.

Get the Foundry module

This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

5e compatible. Creature token art is AI-generated in AutoToken and free for use at your own table.